The Grey Havens and its 165 new cards allow you to adventure along the westernmost edges of Middle-earth, and then travel even further west… across the uncharted waters where the proud hosts of Númenor met their doom many long generations back. Three new scenarios feature mechanics for ships and sailing, as well as a heavy emphasis on exploration. Then, even as the troubled dreams of one Gondorian nobleman spur you to undertake an epic journey to the ruins of Númenor, The Grey Havens casts you deep into turbulent waters where Corsairs, Raiders, Undead, and the seas themselves pose constant threats.
Additionally, two new heroes appear in The Grey Havens, as well as new allies, events, and attachments for each sphere of influence. These support the expansion’s nautical themes and continue to develop the different themes first associated with the Noldor trait in the Angmar Awakened cycle, adding more cards that grow in strength as other cards are added to your discard pile.
Finally, the twelve encounter sets in The Grey Havens establish a new tone for The Lord of the Rings: The Card Game, as its new enemies, locations, and treachery cards transport you to a new region of Middle-earth. As you adventure on the high seas, you’ll experience ship-to-ship combat, fight back boarding parties, explore uncharted isles, and struggle to guide your ship through dark storms and massive waves. More than that, these new encounter sets lay the foundation for the upcoming Dream-chaser cycle of Adventure Packs.